Who I am

Since my childhood economics and game theory have always interested me, even to the point of co-publishing a strategy board game of my own design. When I first read about Bitcoin in 2011, I was largely uninterested, focusing too much on the currency aspect rather than the technology. However, when I revisited it in early 2013, I began to realise new possibilities opening up between the fields of ITC and game theory, and the inevitable social change to which this would lead. A mutual friend made the introduction to Vitalik in late 2014 and Ethereum has dominated my life since.

I coded the first functional implementation of Ethereum, invented the Solidity contract language and wrote the Yellow Paper, the first formal specification of any blockchain protocol and one of the key ways Ethereum distinguishes itself from other blockchain-based systems. My original ideas for web three date back to early 2013, but my first post on the topic was in April 2014, later followed by a less-techy version.

Prior to Ethereum, I accrued a masters degree and doctorate in computer science. I consulted for Microsoft Research on technical aspects of embedded domain-specific languages, designed and implemented the first truly smart lighting controller for one of London's top nightclubs, designed and implemented most of the world's first C++ language workbench, and built the software systems of OxLegal, a smart text contract-editor.


These days...

Aside from my ties to the Ethereum Foundation (I have been CTO for around 18 months) I'm involved in some capacity with a number of other projects. I am a co-founder of a soon-to-be-named entity which will seek to engage in blockchain-based advisory, solutions and development, concentrating particularly in the areas of identity, assets tracking and trade finance. Additionally I advise ID2020, an ambitious project set to alleviate the many grievious problems stemming from ineffective or non-existing identity systems, especially in the developing world.

I have sat on panels, given seminars and presented to numerous audiences around the world from keynotes at regional technology conferences to musings on the future of legal systems at world-renowned law schools. I came up with the terms 'web three' and 'allegality' (the latter meaning a system or device, existing outside the jurisdiction of any legal system fulfiling a role in society historically open only to those under legal purview). I am always happy to consider speaking engagements.


And also...

I'm behind the Milton Keynes board game, the Fractal Playground and the Localised Proportional Representation voting system, the Noted a plugin-based super-slick audio analysis and visualisation environment. I wrote RipInPeace, a CD ripper that doesn't get in your way, the Moodbar and KDE Lirc.

I used to teach fractals and art to kids in a school in Italy, and have helped make video games at Frontier Developments. I have a PhD in music visualisation (from which came the Moodbar) and have designed & implemented novel media-agnostic visualisation systems and techniques. I speak Italian, some French and Spanish and a tiny bit of Lojban and Romanian. When I get the time, I also like photography.

I'm proficient in taekwon-do and to take the edge off, I snowboard.